Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. I adopted Domination next (to unlock the option to demand vasallization). It’s kinda pointless. Move all organics to their own planet, you can create a vassal when you're at peace. #5. Being a vassal in CK3 can be weaponized, many a player liege has found out the hard way just how vulnerable they can be to a player vassal with a shiny loyalty hook on them. Stellaris > General Discussions > Topic Details. Stellaris Console Edition Guide to Vassals and Tributaries. Originally posted by Revan Tair: Protectorate is way much better, than vassals. I would use the Tributary option so much more often if it wasn't so inconvenient. If you're more concerned about getting income you can always make them a tributary first, they're more independent but you directly profit from them. You can only subjugate by force if the empire is weaker than you since overlord. The Prospectorium pays 30% of its basic resources that could go into CG, and 30% of CG that. iMarmalade • 6 yr. splatterk. Neither. But i want to role play as an empire that rules core worlds while letting vassals rule in their stead but sadly their is no real benefit to vassalizing anyone apart from tributary (which makes feudal society useless. • 7 mo. Get app Get the Reddit app Log In Log in to Reddit. Zijkhal • 4 yr. Last I checked, there is no means of "upgrading" a Tributary into a Vassal, so you have to defeat, make tributary, sit around and let them continue doing exactly what they've been doing all along except it makes you a little richer, then attack them again in the hopes that they. You may decide to do this if; the size of your empire is becoming a bit difficult to manage or you have gained a sector too far. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. This is basically creating vassals, letting them grow pops for awhile, and then re-integrating them. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. . Unless we have special perk. -must first ask in diplomacy screen, then you have 1 year to declare war. Possibly replaced by their overlord, or the galactic empire will just be dissolved (perhaps even have some kind of event where people panic because the protector-turned-ruler just got punted, that'd be pretty frightening)Stellaris Real-time strategy Strategy video game Gaming comments. This page was last edited on 7 June 2023, at 11:13. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. I'm not sure what the problem is, but ive just conquered these guys as a vassal, then waited until i can change their contract, but i dont have the option to make them a rospectorium, or even a vassal in the first place. Depends on where in the game I am, early to mid game I usually go tributary / vassal to keep my research and unity down (I don't really need more real estate, as I beeline for habitats). •. Tributaries: you cannot attack them for a hefty 25% of their economy income going to you (37% with one domination perk). If you’re a vassal then theres good news and bad news. EDIT: This is about 1. . It makes changes to what they provide to their overlord. I have a big fleet advantage and it is gives me only +14. They are "equivalent" in technology. Content is available under Attribution-ShareAlike 3. Why can't I subjugate them as a protectorate/vassal? Related Topics Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. 0 unless otherwise noted. Tributary is not the same as vassal. However you are not allowed to intergreate a Tributary. You probably only had claims in those two systems. They won’t agree. Stellaris Military system needs a rework to make Warfare fun in all stages and with all power discrepancy. Correction: Only voluntary protectorates give you influence. Yeah that’s probably one of my biggest sadnesses about stellaris, that you don’t have all that much obvious control over your subject empires, your ideas sound great but I’d also love to have at least a little direct control, like ordering your vassal to protect a specific system or build ships, I don’t like that you basically end up fighting wars alone with just. Interesting…so i didnt make them a tributary, i declared a vassal war. Vassals that have already been specialized do not automatically demote even if their tech falls way behind. CalebS92. Vassal is a fancy word for subject; if an empire is your vassal, you are their boss for intents and purposes. The onyl real downside to Tributaries is that the count for nearly none of the "per Vassal" things. Alternatively, keep crime at 0 and once every 10-12 years or so, a criminal branch office will be closed via an event. ago. Come the late game especially, you'll get far more efficiency out of a resource vassal if you incorporate them and then release them as a vassal than if you skip straight to tributary. There is something to be said for 4X-style victory conditions, which usually allow for diplomatic, scientific, and cultural ways to win. Steps to reproduce the issue. 2. Tributaries pay another nation for their autonomy. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. 1. This is my first game of Stellaris, I turned a sector I conquered into a Vassal early on because they were seriously generating sprawl. CryptoCreating vassals is intergral to good tall play atm. be prepared to wait a. You can't change it because they're not a vassal. 9 ‘Caelum’ Patch Notes, and Ask Us Anything!A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. 0’s pop changes, with an empire growth slowdown as you conquered more pops, slows rather than increases your pop growth as occurred in 2. I have positive relations and 100 loyalty. A vassal has still some use, even if their military support is questionable, e. A protectorate will follow you into war. And if you really, desperatly want an FE vassal, Gigastructures offer you some very "subtle" way to do so, by subtle I mean weaponizing an entiere solar. (AIs consider going to war when [disloyal vassal power > overlord + loyal vassal power], over some multiple (1. Meaning the more you're winning against your tributary, the more war score your tributary will get against you. Atunomous vassal gives you freedom to wage your own wars, but not to make. I have no idea on that. bordering other tributaries does count for tributary demands. Doesn't add up. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy;. ; About Stellaris Wiki; Mobile view When I get into late I declare war on them and make them a vassal, then integrate them. Primitives: In vanilla Stellaris primitive empires that become spacefaring have been unintentionally handicapped. Having more planets (& pops) raises the cost of techs and now unities - as far as I know tributary/vassals do not. Tributary vs Vassals Stellaris Debate For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. Wars are how mid-game and end-game borders are usually drawn. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. i beleive the difference is that tributary pay you 25% of their energy and minerals and still or mostly independent meaning they can still colonize and i beleve they dont help out durring wars where as vassals go to war with you are not indepent they can be intergrated in to your empire where as tributarys can. Irbynx. Can your tributaries or vassals…I faced inaccessibility of war for submission (as the vassal or the tributary), I send the offer "To offer the status of protectorate" or "To demand a tribute", any empire refuses (well, on a kraytsny measure while there are no concordants peacefully), then I come into options of declaration of war. Thanks beta testers, now I can wait for a sale. Mr-H-Saether • 5 mo. Thirdly you need less than Cordial relations (in other words Neutral or worse) with your puppet for it to be available in the diplomatic play list. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. So i was trying to finish of my current game, to get the slave acheivement, was deciding which of my vassal to integrate when bam the metal head i had vassalized in a war decided they didnt like being my vassal, and they brought all my other. " 1. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. Vassal ai is completely useless. All subject types automatically join their. Actually there IS a perfect answer. as a trading partner or a buffer zone. A subject is a country which is subordinate to another country (overlord). vassals can be integrated into your empire so you can eat them without claims or war. Well, actually, it's relatively easy to make them accept to become a specialist vassal. On the other hand, the income you get from them as a tributary can help you considerably. ; About Stellaris Wiki; Mobile viewVassals are the most influence-efficient way to incorporate conquered territory, if you're willing to wait 10-15 years. In Stellaris you can research fusion reactors. 3 came out I find it to be rather difficult to get either of those options. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. Stellaris 50473 Bug Reports 30888 Suggestions 19151 Tech Support 2898 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216. which seems to be given by either demanding they become my vassal or tributary. Question. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. They pay you tribute and that's it. Not sure, they disappeared at some point Upload Attachment File(s) attachedYour protectorate gets a bonus to researching your techs which may catch them up enough at some point. Last I checked, there is no means of "upgrading" a Tributary into a Vassal, so you have to defeat, make tributary, sit around and let them continue doing exactly what they've been doing all along except it makes you a little richer, then attack them again in the hopes that they. The Tributary is free to pursue other diplomacy, they are not forced to fight wars for their overlord, and they can colonise new planets. Best. Authors description: Exalted Domination – Vassals And Tributaries. See screenshots for new tradition effects. If you're going aggressive. Release them, then declare a war to make them a tributary. 2 comments. The AI is just terribly stupid, and without the boosting stats (which, again, are lost once it becomes the vassal of a player), the AI just can't win. Recaptured Rebel's systems becoming my vassal's territory after war. This is assuming that you’ve researched the L-Gate tech to activate it (separate tech from L-Gate Insights), and have scanned an actual L-Gate. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. Tributaries are not your subject, they are independent, can expand freely and you can have pacts with them. Created Jul 31, 2015. That's every major, and most minor, DLC. The closest I ever get is like -35 or something, even though they are sourrounded by my other vassals, we have a very good standing and my fleet is superior. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. So, force a lesser empire into a Tribrutary if you are super powerful and just care about the credits. 37 votes, 46 comments. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. This protection may include military support, diplomatic backing, or other forms of assistance. Vassalization request towards a Machine Intelligence empire. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. While they do provide you with a buffer as a vassal (since they fight wars with you), their fleets generally aren't great. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. Temporarily you can keep them as buffers between you and some powerful neighbor. ago. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. -100 for vassaling and -100 for something like war at itself. 70. they're very flexible, but require some time to set up. No matter how benign your empire is, Stellaris will bring you into conflict with other empires. There certainly are some gains from having direct (or sector) control over planets instead of letting other empires technically own them, but also some drawbacks. Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. vassalization acceptance REALLY needs a rework. 5 influence. Toggle signatureTributaries are cool. If you can just take all the planets under the war score requirements then just conquer. $17 is still too much for a sack of bugs. I see you don't keep all fully occupied systems unless you have claimed a total war. -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systems. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. -Vassals donate fleet cap to you, they follow you into any war. Yea. My vassal Megacorp wasn't even opening branch offices. VicboyV • 7 yr. 2k. Subjects were allowed in since that almost costs us a war when the AI did not send the fed fleet in time. If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. < >Prospectorium for non-servitor Machines. Sectors are microstates within your empire that you appoint a governor to oversee. Originally tributaries weren't protected by their Overlord wich made it a pretty useless thing, since you waged. On the lowest difficulties it might work, but if you've increased the difficulty even a single step then it won't. Galactic Surveyors. 4. The requirements for vassals and tributaries are sick. Just experience from playing seems like AIs are just not setting up offices for me. Well it depends. Maybe have it affect factions. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. One more thing, any diplo action that you use favours on need atleast +1 so they get accepted, usually you can get a bit more by matching policies or improving relations. After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. I blitzed through the overlord empire with tributary CB, so both the megacorp and overlord become my vassal. They are a Tributary that can build its own fleet and has a max tax rate lower than that of a tributary. If your Ruler or Heir is "unmarried" you can marry an unmarried Ruler or Heir of the same species of a Vassal to for a massive opinion boost and a removal of the subject power penalty for as long as both live. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. ago. As Tributary you get a small part of their resources. I don't remember if it's tributary or subsidiary, I'm playing megacorp. 3. I find that a vassal's usefulness scales exponentially with their size. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. . Only one vassal can be integrated at a time. Right now the only worth while vassal is tributary as direct vassals are too weak and bring no benefit to be worth it. They have internal autonomy with limited interference from their overlord. . The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. Good news is you can choose to do it when ur overlord has just finished a massive war and lost or try and invite some allies into the war. Steps to reproduce the issue. However, even after becoming a tributary and having diplomatic freedom, I can't declare war on my overlord as declaring a war againts them need the approval of their. 25% minerals and energy to grow your fleet. To see what we can do to make your empire bigger and stronger than ever before, check. GazOCee. . Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. ago. First off all the answer is no, you have to declare war to be able to break free. If this isn't the case then something is missing. They get a one sided defense pact with. ago. Base: -50 Empire Population: -23 Relative Power: +22. Now. Feudal is also the only way I know thus far that makes a 1 system play through possible. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough)Subscribe to downloadVassals and Tributaries - Exalted Domination [2. • 1 yr. The integration only took 22 months. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. A lot of the articles i did read were saying the overall advantage of a Tributary was that they provide resources where as a Vassal doesn't. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. ehh I lost the megacorp. You can't integrate them, you can't prohibit their expansion, you can't limit their diplomatic options, you can't build any holdings and you can't give them subsidiaries as their overlord. Stellaris. An Overlord should be allowed to decide whether or not their subjects get to colonize and more or less carry on as they did before or if they're just subjects that are. And tributaries are just better vassals that pay their taxes and don't. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?The vassal can immediately surrender, but the vassal suffers more ethics pressure from you (and ethics should influence how long it takes to integrate a vassal). The game is quite a while back so not 100% sure of course. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. min. Vassalise and Make Tributary diplpmacy option avaliable immediately and can be used on equivelant Empires Cannot integrate vassals. Stellaris Dev Diary #312 - 3. 7 to −3. Vassal. The more they like you (opinion) the better and that means aligning ethics, etc. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. Yeah that makes sense, thanks a lot. 3. Claims stuff on a different empire, make them a tributary. You should try, I said 10 from the top of my head but as they grew (slowly, but they did) I got some 70 energy and 30 minerals before makng them protectorates. To get the vassalize CB the overall relative power of your target has to be inferior / pathetic, not just fleet power. You can right-click and explore any wormhole your science ship can reach, regardless of its territory. Vassels build there own. Expand user menu Open settings menu Open settings menuAs long as the vassal is on good enough terms with you that they keep their borders open, then you should be able to access it. It’s absolute madness they are refusing to adjust this seeing how you can play as bootleg Zerg and Tyranids in the Appearances screen and both factions are the classic Progenitor Devouring Swarm archetype. A vassal also run the risk of a full diplomatic integration by their Overlord. Recommended Read: How to Install Mods in Stellaris. Feudal is also the only way I know thus far that makes a 1 system play through possible. 2. Copyright © 2016 Paradox Interactive AB. Vassals can lead to scenario where your ships have to go through friend space to reach your other owned sectors. Conquest is better, but vassals are fun for role playing. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. This page was last edited on 7 June 2023, at 04:39. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. Vassals stay basically the same as they are now. If you declare war, they automatically declare war on the same people, etc. food than you actually want, and a pittance of alloys/CG. In general though, if your fleet is much stronger it should be enough. Suppress those silly Xeno's but only for when playing tall. #4. . Wupps had that backwards. on the other you get this vassal/tributary mechanic preventing any surprise by making sure the subjugation candidate will either accept or be crushed, removing any real risk. Go to Stellaris r/Stellaris. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. r/Stellaris • Frustrating Vassal mechanics - Even with maximum loyalty, the most favourable terms possible and overwhelming fleet power compared to them: It's impossible to contract even the smallest payment or to specialise their vassal type. subjects. Since 3. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. . When subjugating an empire I only have 'tributary' as an option. The fastest way to take all their territory is to baseline them the integrate them. You can check the overall relative power by hovering over the 3 bars icon left of the relative fleet power or in the diplomatic contacts list. So Materialist feudal playthroughs can be crazy good. Copyright © 2016 Paradox Interactive AB. As such, tributaries are better than subsidiaries, so do not pick megacorp for subsidiaries. Protectorate is a special vassal type that any vassal will automatically convert to if they are far inferior than you in tech. Else vassalize if you can under 100 war score. I am wondering what the cause of that is and if there is anything I can do to. Please note these costs are over and above a base cost of 20 influence points. Maybe a future content patch or DLC dealing with internal politics (like the Political Events mod) could rework this feature, and add more vassal customization in addition to expanded diplomatic functions (e. You need to border them directly, so one of your system with. . The option to change them back to a Vassal/Tributary doesn’t show. Are tributaries inside your empire? No. With the rework that means you can specialize your vassals It depends on what you want from them. They'll split off into a new, vassalised empire. I had a quick question about the secret fealty system. Legacy Wikis. Protectorates get no benefits except for reduced research cost on technologies you've researched, and provide you with no benefits except a small amount of influence iirc. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. #3. If you aren't vastly superior to them on the grand scale of your empires by any regard, you cannot subjugate them through war. Caveat If you're struggling with ethics divergence sometimes it's helpful to. Click that, send, wait till they deny your offer and then you get the belli. Funny thing could have been if I had made the empire not a vassal but a tributary, then it wouldn't had joined the war ("Overlord Conflicts" category option is set to None for. Heck if they like you enough they may even be amicable to becoming a tributary. Klarion-X • 6 yr. So my problem is that when i take control of enemy starbase/invade their planet i automatically gain control over it. The point of a vassal is to provide military support, but they are nerfed down to ensign difficulty and are borderline useless. Adeiu • 7 yr. Tudo Discussões. Give every vassal a 1000 Mineral and 1000 energy starting gift. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. The easiest way is to beat them up in a preliminary war. 291k. Exalted Domination – Vassals and Tributaries [3. the war is them attempting to prove that they are strong enough to govern themselves, your inability to stop them proves that they can. So to be made a protectorate they need greater than a 50% tech difference. Get a couple of special ones for the unique bonuses but I don't really see a reason to have more than. • 21 days ago. Stellaris Allows: The "Vassalize" War Goal and You: A Lesson learned the strange way. ; About Stellaris Wiki; Mobile viewSince version 3. Basically sectors that cost nothing but only give 25% of raw resources. Ergo, you pick neither, and you pick a different vassal type instead- like a. Bochanks. Vassal is mostly for. Alternatively you could just hold off until you get everything you want then end the war. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. A vassal has still some use, even if their military support is questionable, e. the master gets a button labeled "request vassal forces" during a time of war which gives them control of the Vassals military until. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Method 3: Make a Sector a Vassal. When releasing a sector as a vassal, what do they inherit from you? In my current playthrough as space Ethiopia (Neo-Askumite Empire), in accordance with the tradition of the መንግሥተ አኵስም , I have been releasing all sectors outside of my core system as vassal/tributary states. on a side note I just found inwards perfectionists can create tributary's instead of vassals. A disloyal vassal won't follow your fleets around during wartime. Stellaris Real-time strategy Strategy video game Gaming. r/Stellaris • An idea for a new End Game Crisis. They are unable to claim systems or engage in diplomatic maneuvering. See moreOriginally posted by Belhedler: There is absolutely no perfect answer. The Scholarium pays a basic science tax. In terms of game metrics, this will be a monthly 5 influence cost per population and a 50-influence cost per planet. when a tributary or vassal attempts to break free from their overlords they get warscore over time. If you wanted to take vassals one step further there is a great mod that expands possible vassal types to add some interesting choices; for example, the Debtor/Blood tributary vassal types are very unique. Now it's a wargoal you get by default, no need to propose, wait, declare war and get a tributary anywayIn essence, a Tributary is a more independent vassal that you cannot really control. You can't change it because they're not a vassal. ; About Stellaris Wiki; Mobile viewWhen I get into late I declare war on them and make them a vassal, then integrate them. I’m currently trying to get secret fealty from one of my neighbors in order to steal him from his current overlord, but (aside from being in a federation), the biggest thing preventing it is that he doesn’t like his vassal type has a tributary. For the record on normal you can buy/generate favours and that gives enought bonuses for vassalization or at least protectorate. -Tributaries donate income to you, they will not follow you into a war, they can engage in diplomacy and claim systems. Through this window you will need to make the various demands/other things. A vassal has still some use, even if their military support is questionable, e. The issue is when I declared an expel branch war against them it didn't work. Which- if true- means that rather than fundamentally stop the 'vassal-integrate' system, vassal wars are still the best way to expand, and having integratable-vassals are the most profitable thing you. And most people play on fast speeds rather than normal. Your tax on tributaries can go up to 75%. You will want at least one of every specialized vassal for the unique benefits and overlord holding. -25% minerals and energy to your vassal's fleet. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. 9- Release the core sector of the former empire as a tributary. Wondering how to choose between tributes and vassals in Stellaris? We can help you make your choice with this Stellaris tributary vs vassal guide. Tributaries give 25% of their energy/minerals, which is okay, but the AI just might not be able to produce enough to make it worth it. A vassal is directly controlled by an empire, whereas a subject pays tribute.